Both damage rolls increase by 1d8 at 11th level and 17th level.
This spell's damage increases when you reach higher levels.Īt 5th level, the melee attack deals an extra 1d8 thunder damage to the target, and the damage the target takes for moving increases to 2d8. and tables for running a sandbox Shadow of the Demon Lord game without a GM. If the target willingly moves be- fore then, it immediately takes 1d8 thunder damage, and the spell ends. About this mod Yes in D3 I spend a couple days to get whatever build I want. The curse ends early if the target dies, you die, or you are incapacitated.
As a bonus action, choose one creature you can see within 30 feet of you. On a hit, the target suffers the attack's normal effects, and it becomes sheathed in booming energy until the start of your next turn. 5th level - Banishing smite, cone of cold Hexblades Curse Starting at 1st level, you gain the ability to place a baleful curse on someone. Remove the adds Booming Blade A spell from Sword Coast Adventure's GuideĪs part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails.